aka Zombie’s software eye logo.
See the Pen
Faux sphere render + interactive lighting by Hristo G. (@izo0x90)
Quick and dirty lighted “sphere” likeness using circle radius calculation for the color intensity value. We shift the “lighting” around by adding/subtracting to the color intensity amount of a pixel on the “sphere”, this amount is based on the current x, y position of the pixel multiplied by horizontal and vertical constants. Those are modulated by the current mouse x, y mouse cursor position as percentage of the inner window dimensions. The green/zombie’s “eye” was a logo that I used when branding the games/ graphics demos, etc. that I would write way back when in the ’90s.
Playing around with some silly concepts like solving the famous/infamous?! … FizzBuzz interview problem without using conditional logic, I ended up getting distracted and writing a small article on optimization *shrugs*… bellow is link to in on Medium where I published it.
RaycasterTestV01 Click here to launch!
Recently found some old source code from the early 90’s decide to compile it and take some screenshots for laughs. Enjoy the retro DOS experience and 320×200 graphics.